Скільки метрів в 1 тонні арматури 10

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Скільки метрів в 1 тонні арматури 10

The following Rune Words will only work on the Battle.net Realms for Ladder Characters only. They will not work for single or open characters or non-ladder characters

Ladder Rune Words Allowed Items Rune Order Completed Stats
Brand 4 Socket Missile Weapons Jah + Lo + Mal + Gul 35% Chance To Cast Level 14 Amplify Damage When Struck
100% Chance To Cast Level 18 Bone Spear On Striking
+260-340% Enhanced Damage (varies)
Ignore Target’s Defense
20% Bonus to Attack Rating
+280-330% Damage To Demons (varies)
20% Deadly Strike
Prevent Monster Heal
Knockback
Fires Explosive Arrows or Bolts (15)
Death 5 Socket Swords/Axes Hel + El + Vex + Ort + Gul 100% Chance To Cast Level 44 Chain Lightning When You Die
25% Chance To Cast Level 18 Glacial Spike On Attack
Indestructible
+300-385% Enhanced Damage (varies)
20% Bonus To Attack Rating
+50 To Attack Rating
Adds 1-50 Lightning Damage
7% Mana Stolen Per Hit
50% Chance of Crushing Blow
+(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level)
+1 To Light Radius
Level 22 Blood Golem (15 Charges)
Requirements -20%
Destruction 5 Socket Polearms/Swords Vex + Lo + Ber + Jah + Ko 23% Chance To Cast Level 12 Volcano On Striking
5% Chance To Cast Level 23 Molten Boulder On Striking
100% Chance To Cast level 45 Meteor When You Die
15% Chance To Cast Level 22 Nova On Attack
+350% Enhanced Damage
Ignore Target’s Defense
Adds 100-180 Magic Damage
7% Mana Stolen Per Hit
20% Chance Of Crushing Blow
20% Deadly Strike
Prevent Monster Heal
+10 To Dexterity
Dragon 3 Socket Body Armor/Shields Sur + Lo + Sol 20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+0.375-37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5% (Armor Only)
+50 To Mana (Shields Only)
+5% To Maximum Lightning Resist
Damage Reduced by 7
Dream 3 Socket Helms/Shields Io + Jah + Pul 10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
Increase Maximum Life 5% (Helms Only)
+50 To Life (Shields Only)
+0.625-61.875 To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Edge 3 Socket Missile Weapons Tir + Tal + Amn Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%. *
Faith 4 Socket Missile Weapons Ohm + Jah + Lem + Eld Level 12-15 Fanaticism Aura When Equipped (varies)
+1-2 To All Skills (varies)
+330% Enhanced Damage
Ignore Target’s Defense
300% Bonus To Attack Rating
+75% Damage To Undead
+50 To Attack Rating Against Undead
+120 Fire Damage
All Resistances +15
10% Reanimate As: Returned
75% Extra Gold From Monsters
Fortitude 4 Socket Weapons/Body Armor El + Sol + Dol + Lo Weapons
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+9 To Minimum Damage
+50 To Attack Rating
20% Deadly Strike
Hit Causes Monster To Flee 25%
+200% Enhanced Defense
+X To Life (Based on Character Level)*
All Resistances +25-30 (varies)
12% Damage Taken Goes To Mana
+1 To Light Radius

Body Armor
20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+X To Life (Based on Character Level)*
Replenish Life +7
+5% To Maximum Lightning Resist
All Resistances +25-30 (varies)
Damage Reduced By 7
12% Damage Taken Goes To Mana
+1 To Light Radius Grief 5 Socket Swords/Axes Eth + Tir + Lo + Mal + Ral 35% Chance To Cast Level 15 Venom On Striking
+30-40% Increased Attack Speed (varies)
Damage +340-400 (varies)
Ignore Target’s Defense
-25% Target Defense
+(1.875 per character level) 1.875-185.625% Damage To Demons (Based on Character Level)
Adds 5-30 Fire Damage
-20-25% To Enemy Poison Resistance (varies)
20% Deadly Strike
Prevent Monster Heal
+2 To Mana After Each Kill
+10-15 Life After Each Kill (varies) Harmony 4 Socket Missile Weapons Tir + Ith + Sol + Ko Level 10 Vigor Aura When Equipped
+200-275% Enhanced Damage (varies)
+9 To Minimum Damage
+9 To Maximum Damage
Adds 55-160 Lightning Damage
Adds 55-160 Fire Damage
Adds 55-160 Cold Damage
+2-6 To Valkyrie (varies)
+10 To Dexterity
Regenerate Mana 20%
+2 To Mana After Each Kill
+2 To Light Radius
Level 20 Revive (25 Charges) Ice 4 Socket Missile Weapons Amn + Shael + Jah + Lo 100% Chance To Cast Level 40 Blizzard When You Level-up
25% Chance To Cast Level 22 Frost Nova On Striking
Level 18 Holy Freeze Aura When Equipped
+20% Increased Attack Speed
+140-210% Enhanced Damage (varies)
Ignore Target’s Defense
+25-30% To Cold Skill Damage (varies)
-20% To Enemy Cold Resistance
7% Life Stolen Per Hit
20% Deadly Strike
3.125-309.375 Extra Gold From Monsters (Based on Character Level) Infinity 4 Socket Polearms Ber + Mal + Ber + Ist 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
+255-325% Enhanced Damage (varies)
-(45-55)% To Enemy Lightning Resistance (varies)
40% Chance of Crushing Blow
Prevent Monster Heal
0.5-49.5 To Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30 Charges)
Insight 4 Socket Polearms/Staves Ral + Tir + Tal + Sol Level 12-17 Meditation Aura When Equipped (varies)
+35% Faster Cast Rate
+200-260% Enhanced Damage (varies)
+9 To Minimum Damage
180-250% Bonus to Attack Rating (varies)
Adds 5-30 Fire Damage
+75 Poison Damage Over 5 Seconds
+1-6 To Critical Strike (varies)
+5 To All Attributes
+2 To Mana After Each Kill
23% Better Chance of Getting Magic Items
Last Wish 6 Socket Swords/Hammers/Axes Jah + Mal + Jah + Sur + Jah + Ber 6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target’s Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level) Lawbringer 3 Socket Swords/Hammers/Scepters Amn + Lem + Ko 20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters Oath 4 Socket Swords/Axes/Maces Shael + Pul + Mal + Lum 30% Chance To Cast Level 20 Bone Spirit On Striking
Indestructible
+50% Increased Attack Speed
+210-340% Enhanced Damage (varies)
+75% Damage To Demons
+100 To Attack Rating Against Demons
Prevent Monster Heal
+10 To Energy
+10-15 Magic Absorb (varies)
Level 16 Heart Of Wolverine (20 Charges)
Level 17 Iron Golem (14 Charges)
Obedience 5 Socket Polearms Hel + Ko + Thul + Eth + Fal 30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20% Phoenix 4 Socket Weapons/Shields Vex + Vex + Lo + Jah Weapons
100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400% Enhanced Damage (varies)
Ignores Target’s Defense
14% Mana Stolen Per Hit
-28% To Enemy Fire Resistance
20% Deadly Strike
+350-400 Defense Vs. Missile (varies)
+15-21 Fire Absorb (varies)

Shields
100% Chance To Cast level 40 Blaze When You Level-up
40% Chance To Cast Level 22 Firestorm On Striking
Level 10-15 Redemption Aura When Equipped (varies)
+350-400 Defense Vs. Missile (varies)
+350-400% Enhanced Damage (varies)
-28% To Enemy Fire Resistance
+50 To Life
+5% To Maximum Lightning Resist
+10% To Maximum Fire Resist
+15-21 Fire Absorb (varies)
Pride 4 Socket Polearms Cham + Sur + Io + Lo 25% Chance To Cast Level 17 Fire Wall When Struck
Level 16-20 Concentration Aura When Equipped (varies)
260-300% Bonus To Attack Rating (varies)
+1-99% Damage To Demons (Based on Character Level)
Adds 50-280 Lightning Damage
20% Deadly Strike
Hit Blinds Target
Freezes Target +3
+10 To Vitality
Replenish Life +8
1.875-185.625% Extra Gold From Monsters (Based on Character Level) Rift 4 Socket Polearms/Scepters Hel + Ko + Lem + Gul 20% Chance To Cast Level 16 Tornado On Striking
16% Chance To Cast Level 21 Frozen Orb On Attack
20% Bonus To Attack Rating
Adds 160-250 Magic Damage
Adds 60-180 Fire Damage
+5-10 To All Stats (varies)
+10 To Dexterity
38% Damage Taken Goes To Mana
75% Extra Gold From Monsters
Level 15 Iron Maiden (40 Charges)
Requirements -20% Spirit 4 Socket Swords/Shields Tal + Thul + Ort + Amn Weapons
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage 3 Second Duration (Normal)
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
+3-8 Magic Absorb (varies)

Shields
+2 To All Skills
+25-35% Faster Cast Rate (varies)
+55% Faster Hit Recovery
+250 Defense Vs. Missile
+22 To Vitality
+89-112 To Mana (varies)
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3-8 Magic Absorb (varies)
Attacker Takes Damage of 14 Voice of Reason 4 Socket Swords/Maces Lem + Ko + El + Eld 15% Chance To Cast Level 13 Frozen Orb On Striking
18% Chance To Cast Level 20 Ice Blast On Striking
+50 To Attack Rating
+220-350% Damage To Demons
+355-375% Damage To Undead (varies)
+50 To Attack Rating Against Undead
Adds 100-220 Cold Damage
-24% To Enemy Cold Resistance
+10 To Dexterity
Cannot Be Frozen
75% Extra Gold From Monsters
+1 To Light Radius Wrath 4 Socket Missile Weapons Pul + Lum + Ber + Mal 30% Chance To Cast Level 1 Decrepify On Striking
5% Chance To Cast Level 10 Life Tap On Striking
+375% Damage To Demons
+100 To Attack Rating Against Demons
+250-300% Damage To Undead (varies)
Adds 85-120 Magic Damage
Adds 41-240 Lightning Damage
20% Chance of Crushing Blow
Prevent Monster Heal
+10 To Energy
Cannot Be Frozen

Notes:
*Maces: Maces doesn’t mean all Mace class weapons. As the top of the page says: Maces = Mace, Morning Star, Flail, and Exceptional/Elite versions.

*1.10 Rune Words allow players of other classes to use certain skills that are previously only for a certain class. That is why, for example, you don’t see +1 To Zeal (Paladin Only). Any class can use that ability once they have completed the Rune Word.

* Call to Arms: Barbarians are capped at +3 to the skills Battle Command, Battle Orders, and Battle Cry. For more information, go here to learn about “oskill” Skill Points (yes oskill is correct)

* Delirium: this ability morphs your character into a Bone Fetish for a period of about 1 minute. You can also do normal attacks in the form of a headbutt.

* Fortitude: The life per clvl (character level) varies according to the following table:

Stepford County Railway Wiki

The Stepford County Railway Wiki has announced a new revamp project, giving the community a new way to give feedback for the project’s future. You can read more here and participate on our Discord server.

SCR Version 1.10

SCR Version 1.10

  • Title
  • The Airport Area
  • The Waterline Extension
  • Farleigh

Date

Description

Update including a major revamp of the Airport area and three new stations

Timeline

SCR Version 1.10, also known as The Airport Update or simply Version 1.10 or V1.10, is a major update for Stepford County Railway. The update was released on 27 August 2022, 20:30 BST.

Contents

Official Changelog [ ]

New features [ ]

  • James Street (JST) extension complete, with new stations at Farleigh (FAR), Rosedale Village (RDV), and Esterfield (EFD).
  • New Farleigh TMD for Connect, AirLink, and Waterline.
  • New sidings at Esterfield for Waterline.
  • Three new routes on AirLink (SCN – SAZ (via SAO), SCN – SAX, Terminals Shuttle).
  • One new route on Connect (SCV – SAX).
  • Four new routes on Waterline (NRY – EFD, BEN – EFD, NRY – SAX, NRH – FAR). [note 1]
  • “Turnaround mid-route” functionality implemented for use at SAX & SAZ.
  • Junction/platform priorities implemented at select stations.
  • Class 345 Aventra has been added to AirLink.
  • New Airport Signalling Centre at SAC.
  • New signal zone (G) for JST – EFD.

Upgrades [ ]

  • Stepford Airport Parkway station has been rebuilt.
  • Stepford Airport Central station has been rebuilt.
  • Airport Terminal 1 station has been rebuilt.
  • Airport Terminal 2 station has been rebuilt.
  • Airport Terminal 3 station has been rebuilt.
  • Airport West station has been rebuilt.
  • James Street station has been rebuilt.
  • City Hospital station has been rebuilt.
  • Coxly station and sidings have been upgraded.
  • Airport area scenery has been redone.
  • Zone C signal desk moved to SAC.
  • Signal maps have been updated.

Bug fixes [ ]

  • S141 at St Helens Bridge P4 has been fixed.
  • Rollback settings on certain signals have been updated.
  • Morganstown platform 5A behaving like 5B has been fixed.
  • Zone A border no longer cuts through Newry Harbour.
  • Announcements are no longer delayed.
  • The driver UI freezing whilst onboard announcements are playing has been fixed.
  • Non-functioning menu music due to the Roblox sound update has been removed.
  • Class 387 seat positioning has been fixed.
  • Incorrect screens on dummy trains have been corrected.
  • Various other cosmetic & programming fixes

Key [ ]

  • SCN (Stepford Central)
  • SAW (Airport West)
  • SAP (Airport Parkway)
  • SAC (Airport Central)
  • SAO (Airport Terminal 1)
  • SAX (Airport Terminal 2)
  • SAZ (Airport Terminal 3)

Reception [ ]

  • This update proved to be extremely buggy, with Community Director tjh44 acknowledging all the known bugs merely ten minutes upon release that tj said that the team planned to fix but could not due to time constraints. This could cause many players to feel as though this update was rushed. These issues included, but not limited to:
    • Missing 1.10 operator/network maps;
    • Signalling map tile not loading at SUFC due to Roblox moderation issues;
    • NGv3Class 360 not being released in this update;
    • Slow spawn times throughout the game (the root cause is currently unknown to the developers);
    • Dispatch GUI being slow to respond when pressing U ;
    • Signal cameras having incorrect placement at certain stations and despawning scenery;
    • Incorrect spawn locations for signalling on Waterline.
    • Even with the reduction of the server size, lag and countless bugs continue to plague the game. None of the known bugs have been fixed yet.

    Notes [ ]